


I’ll just be going over a few things of what I like to do while editing textures. This part is also completely different from what you may do, and this isn’t meant to be followed word for word.

If you know how to edit a picture, you can immediately skip this part and move onto the next one. The main point of this part is getting your texture into your editing program and changing what you want. Now we’re going to open our texture in our editing program. tga file, since it’s usually the highest quality. Now extract the file to the location you want it in, and if you followed part one (which was optional) you can extract it to the “old” section. In short, it’s the texture that you see in game in fullbright. We’re going to open the texture type that’s called a diffuse texture, usually called something like “_d” or “_cs” at the end of it. Now that we have our textures ready, we’ll extract them using VTFEDIT. If you want to, and I HIGHLY RECOMMEND THAT YOU DO, is to create a backup folder for these because it can serve both as our editing folders and backups. Then go find the vmts/vtfs that we need to edit. Moving on, since we’ve got VTFEDIT installed, we can go to our addons and find the addon we want to use, because our textures are inside them. Personally, I’d recommend using Crowbar’s Download/Unpack system, since it’s usually faster. If you wish to edit a workshop mod, you can either use or Crowbar’s Unpack/Download system to download the mod, to get the files for it. A reminder that the one I’ll be using only has a single texture, but most others don’t. They also have subfolders too, but those are dependent on what you want to do.Īll textures are going to be different, and it’s sometimes hard to find the right texture. Personally, I make a folder that has backup textures and a set of new textures, which look like this: Since you have VTFEDIT, that means your textures and files are going to look like these: This part isn’t really necessary, but it always helps to have a backup of some sort for your files. (OPTIONAL) Setting up file format (OPTIONAL)
